Game Production Diary - The Gigabyte Trap
At a guess it's been a year and three months since I started making this game - a 20 level platformer called Cap'n Rescue, for Windows 10...
Game Production Diary - Level Select Woes
April 2nd 2016 Another day, another problem. Having solved the pause problems, I am now putting the solution into each of the 20 levels...
Game Production Diary - Pause For Thought
1st April 2016 In order for me to complete making a game that can be played for a significant amount of time compared to the...